![]() ![]() If volume level fLevelDB falls outside of the volume range reported by the IAudioEndpointVolume::GetVolumeRange method, the SetMasterVolumeLevel call fails and returns error code E_INVALIDARG. Parameter fLevelDB lies outside of the volume range supported by the device. I can mute my master volume, but Teams audio still does not change. Click the speaker icon again to turn the volume on. If the speaker icon of the app is, it means the app is at mute mode. In the Apps filed, by dragging the slider to adjust volume for each app. speakers and TVs) don’t use loudness normalization. Note: The web player and 3rd-party devices (e.g. We use loudness normalization to balance soft and loud songs, creating a more balanced uniform experience. If it fails, possible return codes include, but are not limited to, the values shown in the following table. Created on SeptemMaster volume does not affect Microsoft Teams volume When I turn the master volume up or down with the volume controls on my computer, the Teams volume does not change. Right-click Speakers icon on the taskbar, and then select Open volume mixer. Loudness normalization Audio gets delivered to us at different volume levels. If the caller supplies a NULL pointer for this parameter, the notification routine receives the context GUID value GUID_NULL. In its implementation of the OnNotify method, a client can inspect the event-context GUID to discover whether it or another client is the source of the volume-change event. If the SetMasterVolumeLevel call changes the volume level of the endpoint, all clients that have registered IAudioEndpointVolumeCallback interfaces with that endpoint will receive notifications. This parameter points to an event-context GUID. To obtain the range and granularity of the volume levels that can be set by this method, call the IAudioEndpointVolume::GetVolumeRange method.Ĭontext value for the IAudioEndpointVolumeCallback::OnNotify method. The SetMasterVolumeLevel method sets the master volume level, in decibels, of the audio stream that enters or leaves the audio endpoint device. ![]()
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